Dawnforgedcast dnd monk way of elements free download






















One of my friends is coming into town for a while and will be running a higher level, short campaign so I figured now was as good a time as any. Definitely the best species to take is Wood Elf. You can see the entire character sheet and make a copy for yourself here.

Hope you liked the article! If you like our content subscribe to Arcane Eye! Or follow us on Instagram , Twitter , Facebook , and Patreon. Just as a heads up… your character sheet says you used Divination as your Arcane Tradition.

Not Evocation like you stated above. Unfortunately, Aang met his fate at the hands of two charging centaurs in the first session. Last Jump to page: Threads 1 to 25 of Forum: Monk The Way of the Monk is a rewarding and enlightening journey, with many roads to travel.

Advanced Search. When will monks get some love? Started by ivorycoaster , PM. Does wind stance swapping do this to everyone? Started by Tilomere , AM. Bow monks Started by Rog , PM. Does Evasion still work if not centered? Concerning handwraps Started by silinteresting , PM. Post-Feywild monk gear Started by gudal84 , PM. To ignore them is to lose a large portion of what an unarmed monk has to offer.

Damage will be based on dex, though, so you'll want that, and con, as your secondary stats. And if you will be taking know the angles, then you will want some int as well. No other tomes are required. If you do not have the required tomes, then you can adjust starting stats accordingly to reach the requirements, or choose a race which will help you reach them. With a starting 8 str, you may at times need to be aware of what items you are looting in the early levels e.

Potions of bull's strength can help with this, just make sure you keep them active. Feel free to invest in whatever you prefer after that. On a str dumped build, at least some in jump especially if you do not have str or jump tomes will help during the early levels.

If you plan to go with scion of the ethereal plane as your legendary feat, then make sure you fully invest in hide as well. It's an awesome feat and well worth the 5 feat investment.

Trust me, take it, and don't look back. Monk's can now get whirlwind attack as early as level 6 and you will want it as early as possible. You can deviate from it, but you'll be inhibiting your dps potential by doing so.

As mentioned previously, human has the advantage of taking both stunning fist and precision during heroic levels, which allows them to take epic damage reduction in epics. Precision isn't really needed during heroics, while stunning fist comes in handy against champs, so I would take stunning fist first and put off precision until level If you are not going human, then I would suggest dropping epic damage reduction, taking stunning fist at 18, and taking precision as an epic feat of your choice.

The optimal order of vorpal strikes, overwhelming crit, and improved martial arts is debatable. I have not crunched any numbers, but I suspect that overwhelming crit offers the most dps. Personally, I like vorpal strikes for thematic reasons and actually prefer to take it first. Overall, though, I don't think it matters too much which order you take them in.

If you are not running in wind stance or slotting melee alacrity in your gear set, then you will want to take blinding speed at level 27 and move improved martial arts to level 30, dropping epic damage reduction.

On a non-human, you will also have to drop one of precision, stunning fist, vorpal strikes, overwhelming crit, or improved martial arts. If you've gone all-in on hide, then ethereal is a compelling option due to the amount of melee power monks get.

And if you prefer one of the elemental feats and are willing to slot spell power for it, then earth is the one I would recommend. The first one focuses on monk trees for max melee power, while the second invests a little into harper for max DCs.

These are basically the must-haves. From there, another 12 in henshin gets you 15 more melee power as well as light the candle. Or you can invest 8 in harper for know the angles. Beyond that, it's pretty much whatever you prefer. In the two different variations above, I spent AP differently in ninja spy to show alternative ways of getting the 11 for shadow veil. The first one focuses on sneak attack and a ki strike, while the second focuses on melee power boost. While an unarmed monk could certainly work in several other destinies, I don't think any others offer enough to be truly competitive with these two options.

If going with dreadnought, you will definitely want melee power boost from ninja spy and human damage boost if you are human for max boosts. In grandmaster of flowers, you can swap dancing with flames to fit whatever stance you prefer to run in. Stances Wind will offer the most dps if you do not have melee alacrity. If you do have melee alacrity, then I expect wind and fire to be fairly close, although I have not crunched any numbers. Fire also provides plenty of ki so you can spam your special attacks as much as possible.

Don't feel like you have to be stuck in one stance all the time though. One advantage of monk is its versatility and adaptability. If you're tanking or taking too much damage, swap to earth or water. If you don't have enough ki or need more heal amp for reaper, swap to fire.

Final comment Finally, I want to make a comment about what is potentially one of the most confusing aspects of monks to new monk players - the abundance of clicky attacks they get. It is by far more than any other melee class and can be overwhelming. The bottom line is this, just because you have them, does not mean you have to use them. Find a handful of attacks that you seem to use most often and focus on those. Keep the others on a hotbar somewhere so you can either swap them in as needed e.

Again, the monk's versatility is its strength, but that doesn't mean such versatility is required across all content. Rather, let the attacks you use be determined based on the content you are running.

Reply With Quote. He's on a halfling life right now, and essentially just skipped precision but yeah. Solid stuff. I know there are those here that swear by Ethereal. You should be able to reasonably get 90 Hide for 30 SA. To give that up, I take it more as a question: Are you looking to make Quivering Palm effective? Go Astral I happen to be in this camp. Maximize tanking?



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